Sunday, August 25, 2013

Rune's Daily Random TIP #1

Everyone should finish all your main quest and get to Water 7 as soon as possible to get your Purple and blue souls in Shadow Spirit since it'll be hard if you start late, Advance Chopper, Advance Nami, Advance Zoro, Advance Robin are incredibly strong, so you wouldn't want to be late on getting them. 




TLDR? : GET TO WATER 7 AND GET YOUR SOULS ASAP

USELESS GEARS

SOME CHARACTERS JUST DOESN'T BENEFIT FROM SOME ITEMS LIKE FOR LUFFY'S STAFF LUFFY DOESN'T GET ANY STRONGER, YOU SHOULD ONLY ENHANCE THOSE UP TO +20 FOR HP.

Anime Pirates Daily Task Tip ( UPDATED )




Please only use gold on Daily Task when you reach level 85, and when you have at least 300 gold to spend.

Guide for beginners :D (UPDATED)

IMPORTANT STUFF THAT YOU SHOULD NOW AT LVL 1.

Okay lets start with the basics:

If you are not at least VIP 1 read this:

Enhance:  Green, Blue, and Yellow equips should only be enhance up to + 20 to +25, higher than this will be a waste of berry.

NOTE: If you happen to be VIP 1 or higher, you should max the enhance for your RED ( Gr.5 ) Offensive equipment.
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Gems : Assuming all of your equips are now +20, gems should be your next focus since in gems you'll never waste berry.

1st step: get all the kinds of gems and place it on their equips
skip the one's that are useless to the specific character:
EX: Useless gems for: Kaya P. Atk, and C. Atk. 
                                : Kent - M. Atk.

2nd step: getting higher grade gems.
the general tip in gems is you should get the gems of your 2 hitters to be as high as possible.

NOTE: at lower levels you should only use flat gems instead of percentage gems. Percentage gems needs a minimum amount of stat to be effective.

→ Click Here to the Percentage Gem Guide.

EX:     Sanji's C.Atk gem to be Gr.5 with a level of 20 - 30.


3rd step: Once you reach to level 75 your offensive gems on your hitters (C. Atk, and M. Atk [ and P. Atk if you still use Mr. 2 ] ) should be at level 31 - 34.

- This is a level 34  Gr.6 C. Atk Gem for Luffy, Sanji, Zoro, Crocodile, Enel and other C. Atk Hitters.

This level should be the same to your M. Atk Hitter like Nami, Califa, Robin.




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IMPORTANT NOTE: DON'T USE YOUR TRADE PURPLE POINTS IN TREASURE HUNT AND PRODUCTION UNTIL YOU REACH LEVEL 85. please just don't. 

when you reach level 90 and have finished all of Lower Justice's quest ALL BLUE will be open for you and gets materials you need to enhance your level 85 gears to level 90 ones.

I recommend upgrading your Ring on your Luffy or Sanji or Zoro
next is in any order Cloak, Helm, Necklace.
after that, upgrade Nami's Staff.
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It's time for potentials :

Here is the best for Luffy, Sanji, Zoro:
Ring : HP, C Atk, P Atk.
Necklace: HP, M Def, C Def
Cloak : HP, then two types of Def ( either C Def, P Def, or M, Def)
Helm : same as cloak
Armor : same as cloak
Staff : same as the ring
Weapon : same as the ring

For Nami/ Robin
All should be the same except:
Staff: HP, M Atk, P Atk,
Ring: same as Staff
Weapon : same as staff
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I don't know if this is obvious but YOU SHOULD MINE EVERY 4 HOURS FOR MAXIMUM BERRY ACCUMULATION

This is the best potentials you can have just Dir. Add when you have Berry :D

Saturday, July 6, 2013

Zodiac System

ZODIAC SYSTEM
Zodiac System will boost your protagonist and crew's attributes more.

You can view the Zodiac feature by clicking
that you will see in the lower part of your screen.




ZODIAC INTERFACE:
Click The Image to Enlarge
Our Zodiac System is divided into 2 parts: MAIN ZODIAC and TALENT ZODIAC

1. MAIN ZODIAC's effect is for all your crew.
Example: Upgrade 1 level of Critical Attack (+42 C. Atk)
This means that your protagonist and 4 other crews will get +42 C. Attack.

2. TALENT ZODIAC's effect is for your protagonist only.
Example: Upgrade 1 level of Critical Attack (+42)
This means that only your protagonist will get +42 C. Attack.

Your TALENT ZODIAC will be available after you order reach 11 orders.

From order 11 you can now choose a talent for your protagonist. To open these talents, it will also requires a numbers of order and level.




Libra: order 11 level 0 → increases your Protagonist Magical Defense to S-
Scorpio: order 11 level 5 → increases your Protagonist Critical Defense to S-
Virgo: order 12 level 0 → increases your Protagonist Magical Attack to S-
Leo: order 13 level 5 → increases your Protagonist Critical Attack to S-


NOTE: You will need to equip your chosen talent first before it can be activated for your protagonist.


UPGRADING YOUR ZODIAC
To upgrade your Zodiac, you will be needing some "STAR SPIRITS".
You can get Star Spirits by clicking .
It will show you different options to get Star Spirits


500 pieces Star Spirits = 100,000 Berries ( only 1X per day)
125 pieces Star Spirits = 50 Gold
1250 pieces Star Spirits = 500 Gold


You can also get Star Spirits in our Activity Dungeon 5x per day.
Click the image to Enlarge

ZODIAC BLESSING

Our Zodiac System will also help you gain more EXP. The higher the level of your MAIN ZODIAC the higher EXP you will get.
You can obtain your exp just by clicking . Please take note that the EXP our ZODIAC SYSTEM will give is for your protagonist only.


Friday, June 14, 2013

Anime Pirates Daily Task TIP




When you are a new player or not 
yet level 70, I suggest you save 
your gold when you reach level 70 
and upgrade your daily task until 
you see the Gold Necklet Frag
you'll need the gold when you 
refresh. you need to at least have 
125 points to get a frag per day.

Monday, June 10, 2013

Anime Pirates Potential Effect Guide (Blacksmith)

TYPE OF POTENTIAL OFFENCE TYPE


P.attack: increase P.attack
C.attack: increase C.attack
M.attack: increase M.attack
Critical Strike: increase critical chance (addition element)
Hit: decrease enemy dodge. (addition element)
Final damage: increase probability damage increase significantly (addition element)


TYPE OF POTENTIAL DEFENSE TYPE

P. defense: increase P. defense
C. defense: increase C. defense
M. defense: increase M. Defense
Dodge: increase dodge or no damage (addition element)
Block: increase block then counter enemy attack (addition element)
Final Reduces Injury: increase probability decrease enemy damage significantly (addition element)


HP: increase crew HP ( MUST HAVE IN EACH ITEM)

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HOW TO SET UP A NICE POTENTIAL IN EQUIP FOR OFFENCE ( RING,WEAPON& MAGIC DEVICE )


GOOD POTENTIAL= Must have 1 HP , 1 type of rage , and 1 type addition element. 


Example : Zoro rage need a strong ring that is critical attack...So in the ring must have HP potential,C.attack potential and also for addition Critical strike ( for higher critical )


Same for magic device and weapon rage user..


WARNING : DON'T PUT 3 TYPE OF RAGE IN 1 ITEM.EXAMPLE : PUT P.ATTACK,M.ATTACK AND C.ATTACK IN 1 OFFENCE ITEM

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HOW TO SET UP A NICE POTENTIAL FOR DEFENSE ( CLOTH,CLOAK & HAT ) 

GOOD POTENTIAL=Must have 1 HP , 1 defense rage(M.defense / C.defense / P.defense) ,and 1 type addition element..

Example : Enel have a good defense against C.attack but low defense against M.attack...So in his cloak put HP potential,C.defense potential and also M.defense potential / any additional element..

This for maximum the effect of C.defense that Enel have..Do the same as hat and cloth..

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HOW TO SET UP A NICE POTENTIAL FOR NECKLACE

GOOD POTENTIAL =Must have 1 HP , 1 rage attack ( C.attack /M.attack/P.attack) , 1 rage defense (M.defense / C.defense / P.defense)

Example : Robin in her necklace need HP potential , M.attack , M.defense


WHY ALL THE ITEM MUST HAVE HP POTENTIAL?

BECAUSE TO INCREASE THE LONGEVITY ROUND FOR YOUR CREW...YOU CAN SURVIVE AT LEAST 2 OR 3 RAGE FROM THE ENEMY....